|Heather[FL]||Date: Sunday, 2012-12-09, 8:53 AM | Message # 1|
|Armourer - Prospector • Metalsmith • Tailor |
Armsman - Prospector • Weaponsmith • Woodworker
Explorer - Forester • Prospector • Tailor
Historian - Farmer • Scholar • Weaponsmith
Tinker - Prospector • Cook • Jeweller
Woodsman - Farmer • Forester • Woodworker
Yeoman - Farmer • Cook • Tailor
Recipes require ingredients in order to create items. These ingredients can range from cooking ingredients to mining ore to hides from animals. Some ingredients are used to make components for other item recipes or may be used directly for those items.
Crafting materials are found throughout Middle-earth from Vendors, as loot drops or ground spawns, or in the assorted chests and crates around the world. Raw materials for crafting consist of ores, woods, gems, seeds, cooking supplies, dye components, hides and lore items.
Crafting resources (Ingredient Packs) are also available for purchase from the LOTRO Store.
Ores and woods are most commonly found as ground spawns, and if you have the gathering skill to collect them, you will have a tracking skill that you can activate to give you an indicator when you are near that resource. Ore nodes can also produce gems for Jewellers, and minerals for Scholars.
Seeds and cooking components can be purchased from Provisioners or tradesmen.
Hides are found as loot drops from many creatures.
Lore items are found as loot drops on humanoid enemies or in and around ruins inside ancient Artifacts.
All of these assorted materials can also be found in chests scattered throughout the landscape and in dungeons.
Cook - Campfire • Oven • Superior Oven
Farmer - Farmlands • Workbench
Jeweller - Workbench • Superior Workbench
Metalsmith - Forge • Superior Forge
Scholar - Study • Superior Study
Tailor - Workbench • Superior Workbench
Weaponsmith - Forge • Superior Forge
Woodworker - Workbench • Superior Workbench
Once you have spoken to a Master or Mistress of Apprentices and chosen your vocation, they will give you a set set of appropriate inferior crafting tools and offer you a series of introductory quests. These quests include appropriate Ingredient Packs to begin your crafting career.
After completing this basic training, your next stop should be at the nearby Provisioner.
You begin your profession with a basic set of inferior crafting tools. These are "brittle" and should immediately be upgraded to "normal" tools at the nearest Provisioner. As your character progresses in level (not crafting rank) additional tool types are available from a friendly Metalsmith. (They are player-crafted items.) Or are often found at the Auction House at prices ranging from the sublime to the ridiculous. For the gathering professions, these improved tools decrease the time necessary to gather a "resource node". Higher ranked tools also provide an increase in the "critical chance" associated with their use.
In addition to the necessary tool that must be equipped on your character for use, every profession has an appropriate place to actually do the work. The gathering professions, Scholars, Prospector and Forester, primarily harvest "resource node," in the wild. Farmers also grow resources in Farmlands. However once harvested, these resources must then be "refined" in the same Crafting Facilities used to create crafted items.
"& i can Die now, Rebirth Mother Fucker Hop up in my spaceship & leave earth motherfucker"